![]() ![]() Since ammunition is also stored in the turret and its armour cannot be relied upon, only 17 shells should be carried at all times to avoid instant tank destruction in case of penetration. If enemy fires at the hull and somehow misses the ammo racks, its also equally possible that the turret crew will take no damage, which can be even worse for the enemy if the gun was pointing at them. This also allows to use the turret as a bait, as until enemy realizes that simply firing at the turret isn't going to destroy the SPG, the driver and radio operator can drive away with the remaining of it, while allies are leading an attack. However, the turret is not directly connected to the hull and the turret floor is 8 mm of RHA thick, so weak APHE detonations in the turret often do nothing to the interior of the hull, making it difficult to finish off the Pvkv II, unless enemy uses overwhelmingly strong APHE or chemical ammunition (which will cause overpressure damage and destroy the SPG). Due to this aircraft are also a very dangerous threat, as even light machine guns will shred the crew through the open roof. The turret, and vehicle in general, is rather cramped, thus a penetrating hit usually results in critical damage to multiple modules and crew members. It also features a massive open-top turret that is very thinly armoured and very vulnerable to even heavy machine guns. While adequate for the light tank, the armour is no longer sufficient against the considerably greater firepower that the Pvkv II faces. ![]() The Pvkv II shares the same hull as the Strv m/41, and thus the hull armour is identical. ![]()
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